Christophe Cantella is an experienced Site Reliability Engineer currently working at Ubisoft since March 2022, focusing on serverless platform R&D. Responsibilities include designing initial product architecture, creating caching solutions for container images and artifacts, and developing APIs for custom resources. Prior to this role, Christophe served at Ubisoft Montréal since December 2018, where contributions encompassed metrics and alerting solution development and the establishment of an Elasticsearch cluster. Previous experience includes positions as a Site Reliability Engineer at Inside Group, as a DevOps Cloud Engineer at Enedis, and as a system integrator and network engineer in various companies. Notable skills include cloud management, high-performance GPU machine handling, observability implementation, and automation tool development.
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