Ubisoft
Dan Vulk is an experienced project manager at Ubisoft, where responsibilities include overseeing the production of Rainbow 6 Mobile and coordinating live operations for For Honor. With a background in quality assurance testing for notable titles such as Rise of the Tomb Raider and Thief at Eidos, Dan has honed skills in task delegation, bug tracking, and JIRA management. Previous graphic design roles preceded a freelance career, further enriching project management capabilities. Dan holds a Project Management Certificate from HEC Montréal and has pursued graphic design education at several institutions, demonstrating a blend of technical and creative expertise.
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