Daniel Roy is a Canadian video game narrative designer with extensive AAA experience, credited for major titles such as "Assassin's Creed Shadows," "Avatar: Frontiers of Pandora," "Troy: A Total War Saga," and "Need For Speed Payback." Previously a senior producer at EA BioWare and a producer at Ubisoft, Daniel is known for effectively collaborating with development teams to enhance immersive storytelling in games. In addition to narrative design, they have a diverse background in technical writing and project management across various industries. They are currently engaged in freelance narrative writing and copywriting while continuing their passion for game design theory and creative writing.
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