Daniel Tremblay is an Associate Game Director for Assassin's Creed Codename Hexe at Ubisoft, where they leverage extensive experience in level design to guide mission and layout development. Previously, they served as Team Lead Level Design and Level Designer at Ubisoft, contributing significantly to game environment creation and enhancing play experiences. Daniel's career began at Future Shop, where they spent several years in sales across various departments. They hold an AEC in Video Game Level Design from Campus Ubisoft, obtained in 2009.
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