David Marcus

Game Design (ui)

David MARCUS has extensive experience in game design and user interface development, currently working at Ubisoft since January 2015. MARCUS specializes in UI scripting and collaboration with art teams, ensuring user experience improvements based on research and team feedback. Prior to this role, MARCUS contributed to puzzle design and scripting as a game designer. MARCUS's earlier tenure at Ubisoft included positions as associate choreography director, level designer, score designer, and tester from June 2009 to September 2014, showcasing a comprehensive skill set in choreography, quality control, and move capture processes.

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