Dimitriy Ryazantcev

Technical Lead

Dimitriy Ryazantcev is currently serving as the Technical Lead at Ubisoft, overseeing the development and enhancement of the Anvil game engine's input system. With a Master of Science in System Programming from Shidnoukrains'kij Nacional'nij Universitet im. Volodimira Dalja, Dimitriy has gained extensive experience in C++ and C# software engineering across various roles. Prior to joining Ubisoft, Dimitriy contributed to multiple game titles while working at companies like DevCubeStudio-IT and AltexSoft, developing key game features and ensuring compatibility across numerous platforms. Among the notable projects Dimitriy participated in are Assassin's Creed Odyssey, Immortals Fenyx Rising, and Skull & Bones.

Location

Ukraine

Links


Org chart

This person is not in the org chart


Teams

This person is not in any teams


Offices

This person is not in any offices