Florent Perrin

Audio Designer

Florent Perrin is an accomplished Audio Designer with extensive experience in the gaming industry. Since April 2016, Perrin has been contributing to significant titles such as Rainbow Six - Extraction and For Honor at Ubisoft. Prior experience includes a short tenure at Ubisoft as an Audio Designer for Assassin's Creed Syndicate in 2015, and a role at GameOn Audio in 2013 focused on mechanical audio and interactive music, as well as optimization and debugging audio for current generation platforms. Additionally, Perrin gained early experience as a Sound Designer, Audio Designer, and Composer during a summer program at Ubisoft in 2012. Educational qualifications include studies at ISTDS Montréal (2011-2012), ACFA Multimedia (2009-2011), and Conservatoire National de Région de Metz.

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