Gabriel Esteves is an accomplished game designer and UI/UX specialist with extensive experience in the gaming and publishing industries. At Quantic Dream from September 2007 to March 2011, Gabriel served as a Game Designer, contributing to gameplay scripting for "Heavy Rain" and developing the user interface for the entire game. Following this role, Gabriel worked at Hachette Livre from March 2011 to August 2019 as the Digital Manager for UI/UX, successfully creating and leading a digital team and managing various digital projects. Gabriel briefly joined Ubisoft in July 2020 as both a Lead UI Designer and a UI/UX Designer. Educational qualifications include a Master's degree in Game Design and Project Management from ISART Digital, completed between 2006 and 2008.
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