Graeme Scott is an expert engine programmer with over 25 years of experience in the games industry. They have served as Technical Director at notable companies such as Atari Melbourne House and Krome Studios Melbourne, leading projects like "Viva Pinata: Party Animals" and "Unreal II: The Awakening." Currently, Graeme holds the position of Expert Engine Programmer at Ubisoft, continuing their hands-on involvement in programming and game development. They co-founded Zengami and have also contributed as a Technical Director at RealU, focusing on MMO development. Graeme's specialties include engine and application architecture, technical analysis, and automated build systems.
Location
Melbourne, Australia
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