Isabelle Henley is a Technical Artist at Ubisoft, where they have contributed to various projects, including titles in the Far Cry series since 2014. With a rich background in the video game industry beginning in 2005, Isabelle has held multiple positions, such as Senior Level Artist and Modeler, working on renowned games like Splinter Cell and Just Dance. They completed an AEC in 3D Design for Video Games from Centre NAD in 2005 and have developed expertise in software like 3ds Max, Photoshop, and Unreal Engine. An avid gamer, Isabelle is dedicated to pushing technical boundaries and excels at adapting to collaborative environments.
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