James Carnahan

Physics Programmer at Ubisoft

James Carnahan has extensive experience in programming, currently serving as a Physics Programmer at Ubisoft's Quebec City studio since October 2010. Prior to this role, James worked as a Programmer at Longtail Studios from July 2004 to October 2010. Academic credentials include an Associate's degree in Real Time Interactive Simulation from DigiPen Institute of Technology, earned between 2002 and 2004, and a Bachelor of Arts in History from Franklin & Marshall College, completed from 1997 to 2001.

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