Jayden Zhang is an experienced professional in the field of game development, currently serving as an Associate Technical Director in Level Design at Ubisoft since September 2020. With a background in technical design, Jayden has held various roles, including Junior Technical Designer at Ubisoft, UE4 Level Design Tutor at ROSSO FASHION & ARTS EDUCATION, and Post-Graduate Teaching Assistant at Southern Methodist University. Previous experience also includes a Technical Designer role at Studio Aces @ SMU GUILDHALL, where responsibilities encompassed designing systems and solving technical challenges, as well as an internship at Gearbox Software and a position as a VFX/Audio Programmer at Common Denominator Studios. Jayden's early career featured a stint as a Content Tech Engineer Intern at NVIDIA. Jayden holds a Master's degree in Interactive Technology and Game Design from SMU Guildhall and a Bachelor's degree in Business Administration and Management from the University of Technology Sydney.
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