Jonathan T-Delorme is a Technical Architect at Ubisoft Montreal with nearly 10 years of experience as a tools programmer, specializing in C# and C++. They have played key roles in developing game pipelines and tools within the gaming industry, serving as a lead and mentor to colleagues while focusing on user experience and technical solutions. Jonathan previously worked at Ubisoft Paris and Ubisoft Quebec, where they implemented innovative technologies and supported various international teams. They hold a Bachelor’s degree in Computer Science from Université Laval and have contributed to the education of future game programmers as a consultant.
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