Ubisoft
Luc Couture is a highly experienced level designer with a prolific career at Ubisoft spanning from 2002 to the present, currently serving as World Level Design Director on notable projects such as Assassin's Creed Codename Hexe and Assassin's Creed Valhalla. Prior roles include Senior Level Designer on multiple acclaimed titles, including Watch Dogs Legion and Far Cry 4, as well as Assistant Level Design Director for Assassin's Creed Unity. Luc has also held positions as Lead Level Designer at A2M and has contributed to the development of several key games in the Prince of Persia and Assassin’s Creed franchises. Luc holds a degree in 2D & 3D Animation from I.C.A.R.I and a degree in Architecture from Collège Montmorency.
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