Marc Chevry is an expert procedural technical artist with a strong background in building procedural 3D assets and tools using Houdini, Vex, Python, and Unreal Engine. They served as a 3D Generalist Teacher at GENIMAGE from 2018 to 2019, and held the role of Houdini Procedural Technical Artist at Rocksteady Studios Ltd from 2019 to 2021. They co-founded Gobi Studio, where they also worked as a procedural technical artist and 3D generalist from 2013 to 2017. Currently, Marc is a Senior Houdini Procedural Technical Artist at Ubisoft since 2021, further showcasing their expertise in the field.
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