Marcio Gomes is an experienced 3D artist and modeler with a robust background in creature modeling and character design. From February 2023 to November 2023, Marcio worked as a Senior Creature Modeler at Rodeo FX and previously held the same title at ReDefine from July 2021 to January 2023. Earlier career roles included Finalizador de vídeo at Plano A Filmes, and various positions as a 3D Generalist, CG Supervisor, and 3D Artist at Vetor Zero and Tangent Animation. Marcio also has experience in motion design from roles at Estudio 9 Filmes and as a freelancer. Marcio holds a degree in CG Art, specializing in modeling, sculpting, surfacing, and lighting from ICS - Innovation Creative Space, obtained between 2012 and 2015. Currently, Marcio is employed as a Character Modeler at Ubisoft since December 2023.
This person is not in the org chart
This person is not in any teams
This person is not in any offices