Mateo Lopez is currently the Directeur Technique Design at Ubisoft, having previously worked as a Lead Directeur Technique Design and a Programmeur Outils for the game FarCry3. They hold a Master's degree in video game development with a focus on programming from Campus Ubisoft - Université de Sherbrooke and a degree in software engineering from EFREI - Grande école du numérique. Earlier in their career, Mateo served as a Chef de projet - Programmeur analyste at ICD International from 2003 to 2005.
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