Matt St-Pierre is a seasoned Lead Core Tech (Graphics/Engine) and Electrical Engineer with over 22 years of experience in the gaming industry. Having shipped eight games, including titles developed on Unreal Engine and Ubisoft's proprietary engines, they have held various programming and management roles. Since 2014, Matt has led rendering and engine teams, currently working on the Splinter Cell Remake. Previously, they contributed to notable projects at Ubisoft, Electronic Arts, and Digital Extremes, and completed a Graduate degree in Applied Mathematics at the University of Waterloo.
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