Michael Stevens is a seasoned Senior Tools Programmer at Ubisoft since January 2018, where responsibilities include developing C++ and C#/WPF tools for XDefiant and other projects. Prior experience includes roles as a Mobile Application Developer at The Learning Partnership, creating a VR game in Unreal Engine, and as a Senior Developer at Beeline Interactive, where updates to Smurfs Village: Magical Meadow were made. Michael also owned Brain Auger Games and held various development positions at Mark Animation, Swappz Interactive, and Ganz Studios, contributing to projects like Amazing World and Shuyan: The Kung-Fu Princess. Educational credentials encompass a CPAC in Game Programming and Software Development from Seneca Polytechnic and a CMP in Computer Programming from Fanshawe College.
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