Minh Nhat le

Modeler / Texturer

Minh Nhat Le is an experienced Modeler and Texturer at Ubisoft since May 2012, contributing to high-profile titles such as Roller Champions®, Assassin's Creed Valhalla®, and Far Cry series, among others. Prior to Ubisoft, Minh Nhat worked as a Modeler and Texturer at Dominating Studios Ltd. on Critical Point: Incursion (PC). Educational qualifications include a Bachelor of Arts in 3D Creation from Université du Québec en Abitibi-Témiscamingue and a DEC in Multimedia from Cégep Édouard-Montpetit. Skills encompass modeling, texturing, PBR, level art, and asset creation, alongside experience in writing training documentation and concept art.

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