Omar Guendeli is a Senior Gameplay Programmer at Ubisoft, where they focus on gameplay, tools, and audio programming for an unannounced project. Previously, they worked as a Gameplay Programmer at Digiwin, contributing to projects like Rangi and PUA - Pickupartist, and also served as a Contract Software Developer at Foundry 45, specializing in virtual reality software. From 2012 to 2018, Omar gained diverse experience as an Independent Gameplay Programmer in various aspects of game development. They hold a Doctor of Medicine (M.D.) from Université Hassan II Aïn Chock de Casablanca and are currently engaged in self-directed studies in game development and programming.
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