Philippe Delmas is a skilled level designer with extensive experience in game design and project management. Currently working at Ubisoft since June 2016, Philippe contributes to the development of engaging game environments. Prior to that, Philippe served as a level designer and game designer for campus ADN, where the team developed gameplay mechanics and storytelling elements for a project. As a cofounder of Association R2T2, Philippe oversaw the mechanics and design department, leading the construction of a competition robot, and managed inventory and equipment organization. Additionally, Philippe interned at Vilogia, providing support in computer system management. Philippe holds a degree in level design from campus ADN and a bachelor's degree in computer science with a specialization in software engineering from Avignon Université.
This person is not in the org chart
This person is not in any teams
This person is not in any offices