Rachel Booth is a Game UX Designer currently working on Rainbow Six Siege at Ubisoft, where they focus on user experience for game operators and player customization. They hold a Master of Information in User Experience Design from the University of Toronto and a Bachelor's Degree in Game and Interactive Media Design from Brock University. Rachel has extensive experience in the game industry, including roles as a UX and Game Design Consultant at Neurofit VR and a Level Designer at Eden Industries. Their passion for creating meaningful, player-centric experiences drives their innovative work in game development.
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