Ubisoft
Son Ngo is an experienced game and level designer currently working at Ubisoft since June 2020. Prior to this role, Son served as a technical designer at Double Doors Game from February to July 2018, contributing to gameplay mechanics using Blueprint in Unreal Engine 4. Additionally, Son gained valuable experience as an audio designer at NHTV Breda University of Applied Sciences for a brief period in April and June 2018, focusing on sound design for a large-scale project. Son holds a Bachelor of Applied Science in International Game Architecture and Design from Breda University of Applied Sciences, obtained from 2016 to 2021, and completed secondary education at Hanoi-Amsterdam High School for the Gifted from 2012 to 2015.
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