Sylvain Brunet is an experienced Audio Director and Senior Technical Sound Designer at Ubisoft, where involvement includes sound spatialization techniques since October 2016. With a tenure at Ubisoft dating back to May 1995, Sylvain has held multiple roles such as Senior Music & Sound Supervisor, supervising and producing audio for games and trailers, along with being a music director for live orchestra recordings in Prague and San Francisco. Previous positions include Studio Manager/Auditory Director, where responsibilities encompassed managing audio teams and resources, as well as Worldwide Audio Post Production Manager, which involved the implementation of audio tools across multiple countries. Sylvain's early career includes work as a Music Composer and Sound Designer for JC Decaux and freelance composing for Titus. Sylvain holds a Music Deug degree from University Alain.
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