Vincent Leclercq is an accomplished programmer with extensive experience at Ubisoft, serving since January 2019 in various roles including Expert Programmer, Lead Programmer, and Senior Programmer, specializing in performance and profiling on the Anvil Engine for notable titles such as Assassin's Creed Shadows, Skull & Bones, and R6 Siege. Prior to Ubisoft, Vincent worked as a Gameplay/AI Developer at Eugen Systems from April 2015 to January 2019. Vincent holds a degree from Université Paris Cité, completed between 2008 and 2015.
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