Volodymyr Dotsenko is a Senior Technical Artist at Ubisoft, known for fusing architecture with game development through real-time, interactive, and highly informative designs. Volodymyr's career includes roles as a Technical Artist at LoadMe and Ubisoft, and experience as a C# Developer and Architect. With a Bachelor’s degree in Architecture from Poltav'skij Nacional'nij Tehnicnij Universytet imeni Yuriya Kundratiuka, they specialize in architectural design, 3D modeling/texturing, and scripting/programming languages.
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