Andy Thorne

Lead Engineer

Andrew Thorne is a Senior Gameplay Engineer with a Bachelor of Science in Information Technology from the Rochester Institute of Technology. Andrew has worked in various gaming companies such as Unbroken Studios, Nexon OC, Blizzard Entertainment, Trion Worlds, Inc., Crystal Dynamics, and Sony Computer Entertainment America, where Andrew held positions as a Senior Software Engineer and Senior Gameplay Engineer.

Location

California, United States

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