Adam Blahuta is a seasoned engineering professional with extensive experience in game development and technology management. Currently serving as a Senior Engineering Manager at Unity since November 2019, Adam oversees core workflows in the Unity Editor and leads efforts on codeless workflows, enabling visual scripting and shader authoring for artists and designers. Prior roles include leading initiatives in visual scripting and maintaining key areas of the Unity Editor. Before Unity, Adam was the Lead Developer at Nvizzio Creations Inc., contributing to the launch of Eden Rising and leading the Roller Coaster Tycoon Touch team. Adam co-founded Jellyfish Games, managing the development of Astrobase Command, and has held positions at Ankama, Budge Studios, and Electronic Arts, where notable contributions include the development of award-winning games. Adam holds a B.Sc. in Computer Science with a major in Software Engineering from McGill University.
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