Adrian Woods is a self-motivated Technical Artist and Software Engineer with extensive experience in tools applications and procedural content solutions. Currently serving as a Staff Technical Art Consultant at Unity Technologies since 2019, Adrian previously held senior roles at Bungie and technical art leadership positions at Microsoft Games. Adrian's early career included work as an Artist and Animator at Crave Entertainment. Adrian earned a BA in Theater Directing and Music Engineering from The Evergreen State College and has additional training in Theater Studies from Carnegie Mellon University.
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