Alejandro Lopez is a Software Engineer focused on Engine Support at Unity Technologies, where they have worked since 2015 as both a Developer Relations Engineer and a Senior Software Engineer. They have extensive experience in developing, debugging, and optimizing applications for various platforms, utilizing skills in C# and C++. Previously, Alejandro served as a Professor in Computer Graphics at Universidad Tecnologica de Pereira and was a Project Director at GenMedia from 2008 to 2015, specializing in game programming using Unity3D. Alejandro holds degrees in Systems Engineering and Multimedia, as well as in Systems Engineering with a focus on 3D Graphics, both from Universidad Tecnológica de Pereira.
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