Alexander Degtyarev is an experienced software development professional with a focus on game development and computer vision technologies. Currently serving as a Staff Software Development Consultant at Unity Technologies since November 2020, Alexander has previously held roles including Senior Software Engineer at CVEDIA, Technical Artist at Playtika, and co-founder of HalfBus Studio. With a background in managing teams and developing complex tools and shaders, Alexander has demonstrated expertise in Unity3D, C#, and various development methodologies. Alexander’s career includes significant contributions to mobile and PC game projects, enhanced by a degree in Computer Science from the Belarusian State University of Informatics and Radioelectronics.
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