Andreas Atteneder is a Senior Software Engineer at Unity Technologies, where they focus on enhancing data streaming and glTF 3D format support within the Digital Twins organization. They have extensive experience as a Freelance Software Engineer, contributing to open source projects including the Khronos Group's KTX-Software and glTF support in Unity. Previously, Andreas worked as a Graphics Software Developer at Roomle, where they improved user experience and development for multi-platform furniture configuration tools. They also gained experience in software development through roles at companies like X-Net Services GmbH, Autodesk, and Netural GmbH, along with a solid educational background in Media Technology and Digital Media from FH Hagenberg.
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