Anthony Yakovlev is an experienced programmer and technical lead with a strong background in game development and physics integration. Beginning as a Junior Programmer at Brassica Software Services, Anthony advanced to positions at Creat Studios, including Lead Programmer and Senior Programmer at Nival Network, where significant contributions were made to RTS games and game engine development. At Unity Technologies, Anthony has served as a Software Developer and currently holds the role of Technical Lead, focusing on Unity's PhysX integration, mentoring team members, and improving the physics solution's performance. Anthony holds two M.Sc. degrees in Applied Mathematics from ITMO University and has expertise in programming languages such as C++, C#, and Python, as well as extensive experience with various game development tools and platforms.
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