Cristian Marastoni is a highly experienced software engineer specializing in multiplayer game development, currently serving as a Staff Software Engineer at Unity since March 2020. Cristian's previous roles include Senior Software Engineer - Core R&D - DOTS - Multiplayer at RuneHeads from November 2016 to January 2023 and Network Programmer at Ubisoft Toronto, contributing to Watch Dogs: Legion. Cristian also brings extensive experience from Reludo srl as a Senior Programmer in mobile game development with Unity3d and backend programming, and from Milestone SRL as a Senior Software Programmer focusing on network programming and tools development for various titles. Cristian holds a Master's degree in Electrical, Electronics and Communications Engineering from Università degli Studi di Parma and completed additional education through Udacity.
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