Daniel Collin is a seasoned software engineer with extensive experience in the gaming industry, currently serving as a Staff Software Engineer at Unity Technologies since January 2020. Previously, Daniel worked at Electronic Arts (EA) as a Sr Software Engineer from May 2012 to November 2019, where contributions were primarily focused on the Frostbite engine within the Rendering team. Earlier roles include a position as a Software Engineer at Unity Technologies, a Sr Software Engineer at DICE, and co-founding This Side Up, contributing to projects like Battlefield 3 and Battlefield: Bad Company. Daniel's background also includes programming roles at UDS, Computer House, and FXRealm Studios, with a foundational education from Bergslagsskolan from 1995 to 1998.
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