Daniel Robledo is a Senior Software Engineer focused on console support at Unity Technologies, where they leverage their extensive experience in game development and technical support since 2021. Previously, from 2015 to 2020, they served as a Senior Developer Relations Engineer specializing in engine support. Daniel earned a Bachelor of Science in Computer Science, followed by a Master of Science in Computer Science from Universidad de Los Andes, where they also worked as a Graduate Research Assistant, developing serious games and teaching game development courses. With a strong passion for learning and collaboration, they actively engage with multidisciplinary teams and follow emerging technologies in the gaming industry.
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