David Lassonde is a Technical Lead at Unity, where they focus on improving the quality of the Unity Editor's Content Pipeline. Previously, David held positions such as Senior Software Developer at Unity and Lead Software Developer at Imaginary Spaces, emphasizing collaboration with VFX studios and empowering junior developers. David's career also includes significant roles at Autodesk and Softimage, contributing to core functionalities in various projects and supporting clients in the Media and Entertainment division. They hold a Bachelor's degree in Computer Engineering from Université de Sherbrooke and a DEC in Science from Collège de Maisonneuve.
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