David Teo is a Senior Software Engineer specializing in Quality at Unity Technologies since March 2021, with a previous role as Quality Assurance Engineer at Storms from October 2019 to March 2021. During the tenure at Storms, David collaborated with product owners and developers to validate frontend and backend features, created and executed comprehensive testing strategies, and employed automation tools such as Appium, Postman, and Jenkins for mobile and API testing. Prior experience includes a long tenure at Ubisoft Singapore from May 2010 to September 2019, where David held various positions including Game Designer, Junior Game Designer, Camera Specialist, QA Tester, and Cinematics Integrator, contributing to projects like Skull and Bones and Ghost Recon Online. David holds a Bachelor’s degree in Multimedia and Games Development from the University of Wollongong and completed education at Nanyang Polytechnic.
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