Dennis DeRyke is an experienced software engineer and quality assurance professional with a strong background in game development and 3D graphics. Early career experience includes work at NASA Ames Research Center developing 3D graphics software and creating libraries for interactive systems. Dennis has contributed to prominent companies such as Electronic Arts, Sun Microsystems, and Unity, where responsibilities ranged from writing design documents and automated testing for graphics features to overseeing test planning for Mixed and Augmented Reality applications. With a Bachelor of Science in Engineering Physics from the University of the Pacific, Dennis has combined a solid academic foundation with extensive industry expertise, including roles in quality assurance for 3D modeling software and developing test frameworks for animation software at PDI/DreamWorks.
This person is not in the org chart
This person is not in any teams
This person is not in any offices