JL

Jian Li

Senior Software Developer

Jian (Ethan) Li is a seasoned software developer with extensive experience in the gaming industry. Currently serving as a Senior Software Developer at Unity Technologies since March 2018, Jian specializes in the Unity Game Engine, specifically the Package Manager. Prior to this, a role as a Software Developer at Autodesk from January 2017 to January 2018 involved contributions to the Stingray Game Engine and 3ds Max Interactive. Earlier experience includes a position as a C++ Software Engineer at Virtuos Ltd. from November 2010 to April 2013, where Jian worked on various game engines across multiple platforms, focusing on key elements of game development such as AI, Physics, and Rendering. Jian holds a Master of Science in Computer Science from McGill University and a Bachelor’s Degree in Computer Software Engineering from Shanghai Jiao Tong University.

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