Jocelyn Legault is a highly experienced software developer with a career spanning several notable companies in the gaming and software industries. Currently serving as a Senior Software Developer at Unity since November 2025, Jocelyn has previously held significant roles including Senior Tools Programmer at Ubisoft, where development of the Phoenix editor for game UI creation was a primary focus. Earlier experience includes leading the Graph Tools Foundation team at Unity, contributing to various developments on the Visual Scripting and Editor Technologies teams, and serving as a Senior Programmer at BioWare on prominent titles such as Mass Effect: Andromeda and Dragon Age: Inquisition. With a foundational background in software development from Autodesk and Kaydara, and an academic degree in Computer Science from Université de Sherbrooke, Jocelyn's expertise encompasses a broad range of programming and technical leadership roles.
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