Joel Barba is a Technical Lead at Unity Technologies, where they focus on developing SDKs and games while enhancing Unity Editor functionality. They possess extensive knowledge in component-based game engine development, UI programming, and graphics engines, especially OpenGL and GLSL. Prior experience includes roles at Scientific Games and Bally Technologies, where they contributed significantly to game frameworks and UI systems. Joel has a Bachelor of Science in Computer Science in Real Time Interactive Simulations from Digipen Institute of Technology and excels in collaborating with artists and non-technical personnel. They are committed to improving workflow and mentoring others in the development process.
Location
Austin, United States
This person is not in the org chart
This person is not in any teams
This person is not in any offices