Kenneth Vanhoey is a mesh processing engineer at Unity, contributing to projects related to PIXYZ software. They earned a PhD in computer science at the University of Strasbourg in 2014 and have held various roles in academia, including teaching and postdoctoral positions at institutions such as ETH Zurich and Inria. Kenneth previously worked as a research scientist at Unity Labs and has published extensively on topics including machine learning for graphics and real-time rendering. Passionate about teamwork and communication, they have engaged in several leadership and advocacy roles throughout their academic and professional career.
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