Ludovic Theobald is a Senior Software Engineer at Unity Technologies, focusing on the VFX Graph team since 2020, where they enable creators with powerful tools and write optimized GPU code. They have previously held positions as a 3D Software Engineer at SquareMind and as a Research Intern in Machine Learning at Ubisoft. Additionally, they completed internships at Dash Research Asia and the French Embassy, and served as an oral examiner in physics at Lycée Condorcet. Ludovic holds engineering degrees from École Polytechnique and Télécom Paris, with a focus on Computer Graphics and Data Science.
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