Mathieu Muller is a seasoned professional in the field of computer graphics and real-time rendering, currently serving as a Senior Product Manager for High End Graphics at Unity since August 2014. Mathieu manages the product roadmap for Unity's High Definition Render Pipeline (HDRP) and Visual Effect Graph (VFX Graph), collaborating closely with various teams to realize a unified vision. Previously, Mathieu held the position of Senior Product Manager for Film&TV at Unity, where efforts were focused on making Unity an essential tool for CG production across multiple applications. Mathieu's extensive experience includes roles as a Field Engineer, where engagement with the film and animation sectors was prioritized, and as a Senior Software Engineer at Autodesk, contributing to the integration of Gameware Navigation tools. Educational credentials include a Master of Engineering from the University of Waterloo and a Bachelor of Science from CPE Lyon.