Mihai Popescu is an experienced Lead Software Engineering professional at Unity Technologies, where responsibilities include managing teams focused on engine stability, performance insights, and internal development tooling. Previously, Mihai held multiple programming roles at Ubisoft, contributing to notable projects like "Driver's Speedboat Paradise" and "Assassin's Creed Pirates," while also guiding junior programmers and conducting code reviews. Additionally, Mihai served as a Computer Science Teaching Assistant, an Acting Chief Information Officer at toposystem, and a software developer at NetRom. Mihai holds a diploma in Computer Software Engineering from the University of Craiova and a Baccalauréat diploma in Informatics from Colegiul Național Carol I.
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