Paul Burslem is a highly experienced software engineer with a career spanning over two decades in the gaming and software development industries. Currently serving as a Senior Software Engineer at Unity Technologies since June 2016, Paul contributes to the build pipeline team focused on improving content packaging, deployment, and updates for live products. Prior experience includes roles as Lead Programmer for Pirate101 and R&D lead at KingsIsle Entertainment, and various positions at Sierra Online and Wildtangent, where skills in game development, tool development, and programming were honed. Paul began a career as a Software Engineer at C&C Technologies, developing software for autonomous underwater vehicles. Paul holds a Bachelor of Science in Computer Science from the University of Louisiana at Lafayette, graduated in 1999.
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