Rémy Maetz is a Senior Technical Artist at Unity Technologies, leveraging a robust background that spans multiple roles in the video game industry. With a foundation in 3D art from MJM Graphic Design, Rémy has developed expertise in modeling, texturing, rigging, animation, scripting, and VFX, complemented by a commitment to continuous learning. Rémy has also shared knowledge as a teacher in various institutions, instructing on Unity 3D and web development. Prior experience includes positions as a Graphic Test Engineer and a 3D Technical Artist at Unity and Kenzan Studios, respectively.
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