Roxanne Corbeil is a Software Developer at Unity Technologies since May 2021, bringing experience from a previous role as Scene Tooling Software Developer, Intern with the same company in 2020. Roxanne served as Chargée de cours at École de technologie supérieure from January to August 2022, teaching foundational concepts in game engines. Prior internship experiences include roles as an Intern Programmer at Behaviour Interactive and Ludia, and a Unity Programmer at Nanomonx. Roxanne holds a degree in Software Engineering with a focus on multimedia applications from École de technologie supérieure, supplemented by a diploma in Multimedia Integration Techniques from Collège de Maisonneuve.
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